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Bug Fixes, Gun and Inventory Improvements

Our playtest sessions are the best way for us to hear directly from our community, but not the only way (see #suggestions in our discord). However, since players have our attention and our ears once a week, we make sure to take note of things that keep coming up. Guns and ammo in the game are a regular topic of conversation, so we focused on some fixes to those this week. 

Players have limited inventory slots so we decided to make all ammo stack to 100 now and updated its dimensions and weight. We fixed a bug that wouldn’t allow you to reload a gun that had been dropped on the ground and picked up and made it so projectile-based weapons would receive durability damage when they are fired. 

These improvements should make it easier to carry around enough ammo to blast every mutant and other player you come across (if that’s what you’re into) and add a bit of realism to the act of firing hundreds of rounds through a firearm without a proper cleaning kit. We’re still big fans of our Hawaiian-inspired melee weapons, but if you’re in need of hardware we’ve got you covered.

We found and fixed a number of issues that were crashing the game thanks to our players. We resolved issues with: loading containers, adding water to containers, projectiles hitting foliage, and updating partial stacks of ammo causing the server to crash. 

Even though we recommend that you look for goodies before setting someone or something on fire, we squashed a bug preventing you from properly looting a burning corpse. We also fixed a handful of drinking bugs including one that made it impossible to drink from rivers at certain angles. Players should now be able to quench their thirst no matter how they approach the water, even from 90 degrees. Drinks are on us from now on!

We fixed a bug where corpses would randomly show up in the inventory UI, and a fun one that would cause a player to look like they were phasing between veils of reality by getting stuck crouching or proning near the edges of water.

We made some improvements to drone performance and fixed a problem where a player would start bleeding if they were hit with a piece of meat. Bleeding to death from a bloody steak is no way to go. Lastly, we fixed a bug that would cause player spawned items to go to the very center of the map. It was a great feature for anyone who happened to be there looking for free loot, but not so ideal for whoever made it.

You can learn more about the game and get all the latest updates by going to our Discord server or checking out our Steam page.