DEV

Building a Building System

This is the first full week of Sprint 38 and we have a lot of big features coming in the next 30 days. In addition to finishing our game trailer, we’re working on a player construction system and Steam integration. We’re also completing the first pass of the map and preparing for our first round of players. More new audio, polishing up older features, drone improvements, updating world spaces, performance and crash logging systems are also on the agenda. You can always see what we’re working on and what we’ve finished, by visiting the Sprints page on the website.

We started the week with a few audio updates. The team implemented support for playing sounds when equipping an attachment, fixed a problem where two equip sounds would play when picking up an item that auto-equips, and an issue with audio sequencing when switching between weapons. There’s good news for fans of slurping, smacking, crunching, and other eating noises, we’ve added food sounds. While there may not be much societal pressure to eat quietly after The Great Fracture, players should still chew with their mouths closed or risk catching the attention of one of the cannibals.

Lastly, we’ve made good progress on a construction system so players can create their own apocalyptic bungalows or other tastefully decorated and easily defensible structures. We’ve added recycling and repairing this week so you don’t have to live with any design decisions that you’re having second thoughts about and can easily patch up any machete or claw marks on your front door. We still have some work to do, but players will soon be able to turn their huts into homes.

Speaking of homes, here’s a look at one of Lahaina’s best neighborhoods. Ruins here feature frequent drone patrols, usable roads, one working street light, partial roofs, easy access door ramps, potable water within walking distance, reduced mutant sightings and HOA fees. A perfect spot for first-time hut builders.

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