DEV

Building Homes At Home

This week the team spent their time working from home improving homes in the game and the construction system overall. We improved placement rules for all construction pieces and foundation placement checks. We fixed round stone foundations having the wrong health, and as cool as it was, we made sure foundation pieces could no longer float over the landscape.

The team added construction frame pieces for all 4 materials: thatch, wood, stone, and metal. We fixed an issue that would cause a crash when more than one object was resting on a construction piece that was destroyed and a bug where players could overlap claim areas and take over ownership when they shouldn’t be allowed to. Fractured Veil in no way endorses claim jumping even in these difficult times.

We added placeable beds to the game because everyone has to sleep eventually, and added health and destruction support in case burning beds is your thing. We fixed an issue with the placeable chests in your base vanishing after you took items out of them, and a bug that would allow you to build chests in window frames. In the future windows are only for cooling pies and shooting out of.

The player construction system is getting really close to completion and the results so far look spectacular. Below are a few shots of a sprawling base we put together in the game.
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