DEV

The Right Tool For The Job

Sprint 43 comes to an end this week and we’re busy adding some polish to a few items, finishing up some design work on our player construction system, and nabbing bugs as they arise. The team made some party improvements to start things off. We added player kicking support to parties so you aren’t stuck dragging around dead weight and the annoying, and we added party leader switching so your group doesn’t have to disband if the leader has to go do homework or take care of the kids.

Work continues on our siege system and this week we fixed several bugs that have popped up with the mutants. We worked out a problem where sieging AI would despawn when reinforcements showed up after the first wave of an attack. The team fixed a bug where mutants were not able to deal damage to constructed walls and found a bug where opened doors were blocking AI navigation. We also fixed an issue with totem permissions not respecting party members properly.

In addition to all the bug fixes this week, the team also added a few features and items to the game. We reworked the harvesting system. Better quality tools now harvest more resources per swing and hitting weak points doubles the amount a player gets as well as the damage to the item being harvested. We looked at many new sign concepts and designs, polished some of the door options we created last week, and imported a new construction tool. It may not come with a lifetime warranty but it’s just what the Kahuna ordered when it comes to putting together a shelter. Below you can see what the new construction tool looks like and the latest wooden door design for your base.
Responsive image
Responsive image