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Shorelines and Shipwrecks

We won’t be giving out new beta keys for a few weeks yet because we’re rebuilding game systems to make sure everything is stable and fun. By focusing on UI improvements, persistence, and stability we hope to provide the best experience possible for our new players. We know that lots of you are excited to jump in the game, but this work allows us to give you a Fractured Veil that can grow with the community and respond more quickly to your input. A usual, a big mahalo to our testers for helping us find what’s not working and pointing out where we need to upgrade. Here’s everything you found last week that we fixed.

  • Larry – Items aren’t all reappearing after relog.
  • EspAion – Hotbar order isn’t persisting on relog.
  • Sombrefou and Eldisty – Reduce distance of voice channel.
  • Elliot – Quick Craft not working properly.
  • Larry – Scrolling thru the crafting menu moves hotbar in game.
  • zaccsi and Azshire The Great – Inventory not refreshing.

You can learn more about the game and get all the latest updates by going to our Discord server or checking out our Steam page.

This week we worked on several inventory bugs and decorated our beaches and inlets when we weren’t rebuilding systems. We fixed many stacking issues in the inventory and item persistence problems when a player logged out or moved something to the hotbar. We also addressed an issue that could cause a player to find duplicate items in their inventory after they died.

The shoreline got a bunch of attention this week with the inclusion of multiple shipwrecks along the beach, as well as a few boats that were tossed inland during the fracture. There are some close enough to shore to make useful sniper nests, smashed boats along the beach, and a couple of larger vessels for you to discover in the jungle. Here’s a look at a few of the new additions.
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