Raising Roofs

We continued work on our building system this week, adding different textures to represent different types of building materials and fixing any collision problems. We’ve worked out a recycling system […]

Rivers, Creeks, and Streams

This week the team remained focused on filming our trailer and improving some of our automated systems. We’ve added many personal touches to the numerous ruins that dot the landscape […]

Building a Safe Zone

A new sprint started this week and we’ll be focusing on finishing up a few systems that didn’t quite get finished from the previous sprint, more drone improvements, audio support […]