The “Tappers” and what to do if you meet them

Lots of groups had a hand in rebuilding Lahaina and turning parts of it into the paradise it is today after the Veils fractured. Not many of those groups survived. The “Tappers” not only survived the accident and the years of chaos immediately after, but they are still going strong. Woe be to anyone with bad intentions on the island when a fog springs out of nowhere and their tapping begins.

The Tappers were formed from an unlikely alliance of highschool kids on the big day itself. Legend says that it was a clerical error that brought them together. Even though the two events weren’t expected to bring in large crowds, the scheduling of the regional science fair on the same day as the all-island tap and dance competition was a mistake. We can all be thankful that sometimes mistakes happen.

Rachel Driscol was easily the smartest student in Lahaina, maybe in all of Hawaii. Driscol’s passion was acoustics. Her successful projects won her many awards and assured her acceptance to the college of her choice. Her mistakes were painful for anyone in earshot. Luckily for Rachel and her neighbors, she rarely made mistakes. Everyone knew that she’d get a PhD in 5 years and get a job in one of Veilcorp’s advanced divisions like her mom. She had brought her greatest invention yet to the fair that day, a wearable echolocation system.

Kaholo Mae on the other hand hated school. He maintained grades just good enough to keep him eligible for his true passion, the school’s dance troupe. Anyone who had the pleasure of watching Kaholo take a rhythm or beat inside of himself and express it perfectly through his movement and grace was lucky indeed. He loved tap above all else. His Bandy Twist was amazing. His Chug, divine. Everyone, including Mae, knew that he was not long for the island. He would soon be showing off his skills on the mainland. Winning this competition was just the next step in what was going to be a fabulous career on stage. Fate can be cruel but it can also be kind. Many of the kids there that day owed their survival to the fact that the pair were in the same hallway together when the accident happened.

Rachel didn’t know how bad it was going to be, but she knew immediately that the rumblings were not good. Something about the way the air became charged let her know that something terrible was about to happen. She told Kaholo and he sprang into action. Most of the students made it into the locker room when the explosions began. Nobody knows for sure what saved those huddled kids that day, but soon they weren’t just surviving, they were thriving.

The intelligence of the science fair kids was the perfect compliment to the physical endurance of the dance students. Rachel’s ingenuity and practicality the perfect pairing to Kaholo’s charisma and motivational skills. That’s not to say that luck didn’t play a part of course. It turned out that some of the chemicals used in the making of the dance kids’ outfits had amazing antimicrobial properties. Between those that didn’t make it and trunks of extra costumes for changes, there was enough clothing for everyone. The students didn’t suffer through the diseases that afflicted many during those first few years.

Despite all odds, the kids started to become a force on the island. It turned out that the survival skills you learn as a high school outcast were just as useful in some ways as those you’d learn in the military. Over the next 10 years the teenagers did what teenagers have done throughout history and soon their numbers swelled. In 20 years everyone started calling them the Tappers. The Night Walkers and anyone who threatened the group, or tried to take their gear, learned to fear them.

They are a secretive group who usually leave others alone. They rarely trade and you have to be born a Tapper, they don’t take new members from the outside. If you find yourself in Tapper territory you are safe as long you don’t take anything and you leave in a reasonably quick manner. The last place you want to be, is inside a building or in the forest with a pack full of Tapper food when their artificial fog rolls in. They have created a number of unique items and tactics over the years that you can use to identify them besides their sparkling clothing.

One of the most frequently used pieces of Tapper equipment is the [REDACTED] are all but impossible to find. These are one of the few items that they trade freely with others, although they appear to have an advanced [REDACTED] that they keep for themselves. They will often leave a food item out with one of these for a Night Marcher patrol. A few days later a group of Tappers with [REDACTED] clear the menace out and retrieve their Judas food.

The most common thing associated with the group, and the tactic for which they are named, is their specialized acoustic visualization system. Although they have never been recovered, it is theorized that the system is a smaller, more advanced version of Rachel’s science fair project. By tapping the ground with their shoes or nearby objects with a cane, a Tapper can “see” in complete darkness out to 60 feet. This ability works in thick fog or mist as well, and it is common for at least a couple Tappers in a group to carry some sort of fog making device. These machines can fill any space with a cloud of confusion in a few seconds. This ability to operate freely while others are blind make the Tappers feared adversaries. In some areas you can actually scare away a pack of bandits by just lightly knocking on a tree.

Deadly opponents and useful allies if left alone, the Tappers are one of the most important groups on the island. It’s best to mind your manners and take a “live and let live” attitude if you find yourself in Tapper territory.