DEV

Building a Better Bob and Handing Out Beta Keys

The team is in the middle of a huge audio and lighting pass. We’ve made some improvements to torch and campfire lighting and we’ve added slightly darker borders around crosshairs to help players see better when aiming at bright objects. We’re working on directional sound improvements so players can figure out where bullets are coming from, and combat sounds are muffled if you’ve taken cover inside a building. We’re adding ambient noises to a number of areas like: buildings, the beach, and noises that differentiate deep jungle from scrub land. We’ve also upgraded: bullet impact, footsteps, jumping, and tree falling sounds to round out the noises of the week. Things have never sounded better.

We spent some time improving our favorite cannibal overlord and all-round bad guy Big Bob Abrmo. The Maui meat mogul turned ravenous mutant got a boost to his projectile throw rate and an increase in the speed of the things he throws. He may be no Nolan Ryan, but Big Bob is bringing some heat now, and will make an even better combat closer than before. It wasn’t just Bob’s arms that went through a revamp however, we also upgraded his gouty legs. We fixed his occasional stutter step issues, and his tendency to find a spot he liked and stick to it instead of wandering around looking for food like he should. We also increased his charging speed. Don’t let his size or cane fool you, in a straight line Bob is more than able to catch most things when he’s excited.

We made some improvements to Bob’s supporting cast this week as well. We’ve increased the speed of body parts that Trophy Collectors throw at players, and we’ve made it easier for mutants to move through their own kind instead of getting bunched up Three Stooges style when taking action. The team tracked down and fixed a bug where a mutant’s line of sight could be blocked by items such as arrows. This made for a fun bug that would make mutant navigation erratic if they had enough arrows stuck in them at one time. It was fun to watch, but unfair to the poor mutants running into trees.

Speaking of fun, we are in the middle of our next contest. Five winners will be drawn, with the top two winners receiving a brand new XFX AMD Radeon RX 570 RS 8GB and a Beta Key to Fractured Veil. Third, fourth and fifth prize winners will receive a Beta key for Fractured Veil (not that Beta has started yet). There are multiple ways to enter, but only 3 days left before we pick winners, so enter now.

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