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Having “The Talk” With the Drones

As we approach the end of sprint 34 the team continues making audio updates. We’ve added new tree falling sounds, audio support to doors in the game’s social hub, the Thorcon Power Plant, and gave the noise produced by the drone engines some tweaks as they change speed. In addition, we made a list of possible headshot alerts and narrowed down a favorite audio cue for hitting the sweet spot with the help of the public.

We increased the radius of torch lights to help players get a better look at their surroundings, and spot the dangers lurking in the darkness a bit sooner. Players have a new source of water, as we made puddles drinkable. We’re not saying the water is always going to be safe to drink, but you can give it a shot if you’re really thirsty. It needs a little bit of improvement yet, but we also added the ability to burn bodies. In addition to helping keep the landscape clean, burning a body will help players avoid attracting the attention of cannibals, and others, and bears, oh my!

We fixed a number of crafting bugs including: a bug where players could craft themselves out of the server by trying to craft an overly large stack of items in a single request, a bug where being killed while crafting would cause the items that were “on hold” to be lost, and a bug with items being deleted when trying to equip non-equippable items.

Lastly, the drone got a little love this week and gave a little back in an unexpected way. We fixed a bug with the drone getting stuck behind targets confused about which way to go, updated the spotlight and other night time effects, and added multi zoom effects to the drone for zooming in on areas when far away. It was then that we noticed a problem. We’re not sure if it’s the hundred years of isolation and loneliness after the Great Fracture, or just that the drones are reaching the age where they start noticing animals in a different way, but they gained an obsession with deer rears. That’s right. They like big bucks and they can not lie. Below you can see a short clip of what happened to our innocent drones after implementing the new cinematic module this week.

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